RE: Werewolf XIX: Night 17 ends 4/19/14
Probably safe to say there is only one mafia left (guessing).
Oh, and Kecleon is clean.
Probably safe to say there is only one mafia left (guessing).
Oh, and Kecleon is clean.
TwistedTurtwig said:Yeah, I can understand why you're voting for me. I don't have any way to prove that I'm town besides an investigation from you, so I'm stuck as for concrete proof. But I would like to point out that there were multiple nights when there was no kill from either faction. When I play werewolf, I play to win, as you know. I wouldn't be caught dead making a rookie mistake like that.
I'm a vanilla townie, in case you were wondering. No harm in claiming this far into the game.
GM DracLord said:VOTE: Celever
KoN you have a point.. But I don't want to hammer TT just yet.. not until Celever replied to save himself first
The Necromancer
You are a necromancer who is working to necromance things. You have been trained by your father before you and hope to carry on the necromancer line. Unfortunately sometimes your magic doesn't always work.
Night Ability: Once per night you may PM me one of the following actions that you would like to take. There is a chance that each will happen.
-Kill (25% Chance of Success): The player you targeted will die
-Bulletproof 1-shot (15% Success): You will not die the first time you are targeted with a lethal ability
-PGO 1-night (20% Success): If you are targeted by an ability that night then whoever cast that ability will die instead.
-Seer (25% Success): You may PM the name of a player. You will be alerted to that players alignment.
Win condition: Survive until the end of the game.
You are a One-shot paranoid gunowner.
Attribute- You are immune to the first night ability used on you. Instead the person that targeted you will die.
Win condition:Eliminate all threats to the town
corn bread said:You are a town-aligned cop.
Night ability-Each night you may PM me the name of one player, you will see if that player is a member of the mafia or not.
Win condition:Eliminate all threats to the town
corn bread said:You are a town-aligned Jack-of-all-trades.
Night ability-Each night you may choose a player to kill,inspect,protect,or role block. You may only do each action once for the duration of the game.
Attribute-You can only make a maximum of 10 post per day phase. Making more than 10 results in an immediate modkill.
Win condition:Eliminate all threats to the town
corn bread said:Your are the Godfather.
Attribute-Any investigation of your alignment will turn up as "town".
Night ability-Each night you may PM me the name of a player, that player will be killed. If you die this ability will be passed on to another living coalition member.
Masonry-You may discuss with your fellow mafia members(whose names will be sent to you in a separate PM) outside the game.
Win condition:The mafia make up 1/2 the remaining players or nothing can prevent that from happening