RE: What do you think about DLC for Pokemon X/Y ?
Acid_Bot said:
Firstly, games decrease in value the second you buy them, just like everything else in this world. If you want something that will hold its value do not buy video games, cars, property, televisions, or any technology for that matter. It really doesn't matter if they come out with another edition or not, the original game will decrease in value. By the time another edition (GOTY or any where the game+ DLC are bundled) the game has been out for awhile. Original games devalue over time no matter what. You wouldn't buy a copy of Halo 2 for $60 today would you? If you buy a brand new game, you are basically paying more to play it first. That is all. Don't want to spend more to play it first? Don't buy it at launch then. If you wanted to (and I know a lot of people do this) you could wait for the games to go down in price, because games always do if you give it enough time. I can't get mad at you for buying a bundle pack that includes the game + all the DLC I bought when I have had the game for a year (or basically an extended period of time) and have played through it already.
I agree with everything fee said, with an addition:
We (at least I) aren't talking about the monetary value of a game, we are talking about the value the game has
for you,as a story, as an experience, as a toy, something to use.
If you buy a game,(or any toy, for that matter) just to resell it later, then you don't truly understand what you bought. Besides, vintage games can be even more expensive than new ones, thanks to that mentality.
As I said before: if you buy a book and, when you finished it you realize a couple of chapters, an epilogue and a prologue are missing, and it turns out you can get each for a fraction of the price of the book, what would you do? you enjoyed the book, you paid for it, the missing content clearly was just another part of the book until it was extracted to be sold separately. Would you be mad you have to pay it apart? would it seem unfair to you? That's DLC for you.
What DLC are you guys buying that has a short lifespan? If I want to buy DLC for a game (via xbox live, steam, or playstation network) then when will it not be available to me again? When we all move to the next consoles? Will I still be playing Morrowind add-ons when Skyrim is released? Probably not, but that content is still available to me. Any DLC you get will eventually become obsolete, just like the games, please understand this is the nature of video games and all technology. When you buy DLC do understand that you will probably stop playing the game when the next one comes out, and it is up to you to decide if the extra maps/skins/areas are worth the money to you.
Don't worry, fee, you got what I was saying, I was even gonna use the dream world as an example:
The dream world is closing, Would you have been able to predict that three months ago? I sure wouldn't. did you thought it was gonna last forever? servers cost money,and BW/BW2 support will not be of any priority to nintendo/GF once X and Y come out, and I can't blame them. The dream world was, at it's core, a free, optional DLC, an expansion of the games, and it provided the players with alternate pokemon, normally unavailable in their physical games. Was it part of the story? no, it was unimportant. It was the equivalent of getting a new rifle in call of duty or whatever. The game experience will be affected, though, especially if you traded/breeded/used DW pokemon, abilities and moves; and those people
will miss the feature, that's our point. In 5 years you won't be able to get DW pokemon yourself in BW/BW2 (trading notwithstanding) whenever you like, as you can now, and the possibilities and offered features of your game would have diminished compared to now.
If you are talking in terms of story-relevance dlc has a short lifespan then yes it does, as does any game series with a continuing story. In that same sense the older games have a short lifespan because in a year (or so) another chapter will come out for the story, and everything from the past games isn't as important. Did you guys get story-important-dlc for a game and then a week later same-story-game-2 (that covers the week-old dlc story spoilers) comes out? If you enjoy a continuous game series but do not want to buy DLC then there are other ways of getting that story information (youtube) without purchasing the games.
So, you are saying any game does not matter because the next sequel will tell you everything you need to know about the story with or without DLC? and if there's something missing, there's youtube?
Have you even played a game? I don't think I should even legitimize that statement by trying to refute it.
Fee said:
This is completely wrong. This whole paragraph. You're missing the point entirely. I thought I made it pretty clear last time that it wasn't about the sequels of the game it was about the game itself. Oh and YouTube? Rich. Ok then what's the point of playing a story-heavy game in the first place? Everyone should just YouTube it. Furthermore, and I'm getting a little upset with myself for speaking for him again, proffessorlight's first example was Mass Effect if I remember correctly. Mass effect is a game that allows you to choose(I'm not sure how far the choices go/how much of an effect they have on the story since I haven't played the games myself) how the story plays out for yourself so you're never going to get the same experience watching others play it on youtube.
Don't worry about speaking for me, it seems I would say the same as you anyway.
As for mass effect: ME is an intensely
personal game (game
s). Everything from your choice of character, to your way of relating to your companions, to all the choices you make along the way (and I mean ALL of them) to your class and powers choice, even to the weaposns you use, make your shepard
yours, and there's no other shepard like yours out there, it's unique, it's almost as if it's a real person:
you.
The story and characters are incredibly deep and compelling, and in many cases, you end up caring about them as if they were real. The decisions you make modify the future in many ways, giving them real weight, and making them harder. And the gameplay is just plain fun, it's not perfect, but you can visibly see how it improves in each installment.
Have you heard of the hell raised by fans after/because of ME3's ending (all
three of them. A big number for such a big franchise, huh?) do you think that would have happened if those same fans weren't involved with the game? you play through three whole games, each more epic than the previous one, and in the end you get a crappy ending. You die, eveybody dies, the macguffin you were looking for doesn't make even a tiny
bit of sense in such a meticulously crafted universe and it screws things up almost as bad as they were. Now, the endings (all three of them, can't stress that enough) might have some merit as a philosophical reflection, but
not in mass effect, not after three games, not after all that emptional investment, after what those characters and you were through; such a pathetic excuse of a climax was uncalled for. That's why the players revolted, because
it mattered to them, that's the enormous importance of a story in a videogame, and it's influence. If you don't see it that way, it's okay. But at least make the effort of undersatnding it. If you want to know more about ME, just ask me, I can't reccomend it enough.