RE: The TEMPORARY Rising Sun Clan. The war is a DRAW.
Oh your on!
btw; I found some helpful info for chaining:
Now it's time to let you know about the "Rules of Chaining."
Rule 1:
Only choose a patch of grass if there are FOUR patches shaking.
Rule 2:
After the first patch you choose, all subsequent patches MUST shake in the same way. Choose any others, and you'll break your chain.
Rule 3:
Never choose a patch of grass that forces you out of the radar's range.
(The range is dictated by whether or not you can see all of the moving patches. This is especially important to consider when you only see two or three patches moving. Often this is due to the fact that there are patches shaking in other areas of grass on the edge of the screen. Take care not to choose a patch of grass from these sets, as you could break your chain)
Rule 4:
ONLY choose a patch of grass that's farthest from you, and is at least four patches away.
Important
The patches must be four grass patches away. Look at the following.
A good patch to go into: P####%#
A bad patch to go into: P###%##
P=Your Player
#=Non-shaking grass
%= Shaking grass
Rule 5:
When using another repel, NEVER choose a patch of grass until you reset the radar. (This one is kind of up in the air. Most of the time, using a repel doesn't seem to upset my chosen patch of grass. This may only be a superstition. But proceed with caution anyway.)
Rule 6:
NEVER choose a patch of grass that occurs on a corner. Beware of patches on an outside edge as well.
Rule 7:
Avoid patches of grass if they are right beside other moving patches.
Rule 8:
When in doubt, reset the radar and try again.
Rule 9:
If you see a patch of grass that sparkles twice dramatically, and seems to have a differently colored hue, it's a shiny Pokemon. Proceed with caution! What the grass will look like (video courtesy of Pokerealm)
Rule 10:
Never run away from the Pokemon, and never let it flee either.
Rule 11:
Never use your bike.